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Adults Love Strategy Games
by:
Jonathon Hardcastle
Many young kids and teenagers have developed
deep passions for those hugely popular computer games that offer
non-stop action and adventure, fantasy and magic, and the chance to
assume different personalities and travel to diverse imaginary
worlds. On the other hand, adults have developed their own
fascination with computer games as well, mostly involving the
so-called strategy games.
Unlike action and adventure games that usually require fast reflexes
and a quick trigger finger, strategy games call for a cool hand and
good analytical or decision-making skills The best strategy game
players know how to maximize their time and manage their resources
as well as how to apply these resources and when to attack.
Perhaps the first great strategy game was Hammurabi (or Kingdom)
which made a big splash in the 1970s. The objective was to seize the
throne of a feudal lord and plan out economic and agricultural
strategies for the continued survival of his kingdom. Success was
measured in terms of positive growth in population and food supply
as well as in vanquishing all security threats against your
kingdom..
These days, strategy games generally fall into two categories:
turn-based games and real-time strategy games. Hammurabi was a
turn-based strategy game where competing players take turns making a
move and with breaks in between. In real time strategy games, all
players were in motion at the same time. Throughout the seventies
and eighties, turn-based games were the dominant strategy game,
particularly war games and its hybrids.
In 1987, the sophisticated action sequences and character-oriented
narrative that were introduced in Defender of the Crown (Cinemaware)
brought the genre to an entirely new level. It spawned a slew of
similar games, including the hugely popular Pirates (Microprose) in
1988. With the introduction of Populous (Bullfrog) in 1989, the
genre took another step further. Populous was the first game that
allowed continuous play since it did not pause between turns. It
also allowed players to virtually take on the role of gods, wielding
total power and control over warring nations.
Today's most popular strategy games still follow the Populous mold
but are vastly improved in terms of graphics, sound effects and
characterizations.
About The Author
Jonathon Hardcastle writes articles for
http://everythingaboutgames.net/
- In addition, Jonathon also writes articles for
http://universeofentertainment.com/
and http://parorbetter.com/.
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