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An Interview with Alexis Bousiges
of Arcade-History.com
by
Jonathan Imberi

Home at
Arcade-History.net
Have you ever tried
looking up information on your favorite video game? Whether you are
looking for information on scoring, technical information or just
the premise for the game, finding it all in one place is sure to be
a challenge. Well not anymore! Arcade-History.com has compiled the
first and only single source for all your game information needs.
The database features game descriptions, technical information,
trivia, update/revision information, details on scoring, tips and
tricks, information on the series, the ports available, and even the
staff involved. If you use MAME™, you probably take this information
for granted, but have you ever wondered who put it all together? I
contacted Arcade-History.com and was fortunate enough to be able to
interview Alexis Bousiges.
: For those of us
who are not aware of Arcade-History.com, can you tell us about it?
Alexis: Arcade-History.com is an arcade videogame database that
contains videogames from 1971 to the present. As of this writing,
more than 4,600 unique games are indexed. Each game has his detailed
page that contains a description, trivia, tips & tricks, staff and a
LOT of other things. Note that everybody can contribute to the
evolution of this database via the submission system, this is our
main power...
: How did you get
started with this project?
Alexis: Originally, the project "history.dat" was created by Brian
Duel in 1998. "history.dat" is an information file that is used
with/by the Multiple Arcade Machine Emulator (MAME™). Brian passed
the project on to me at the end of 2000, as he was too busy to
continue. Today, the file has become a huge online SQL database that
is capable of extracting a "history.dat" file on the fly. It is
maintained by two ultra-motivated videogame lovers: myself and my
programmer & friend "Kukulcan".
: Could you tell us
a little about yourself?
Alexis: I'm 25, I live in a small town called Mandelieu, beside
Cannes (France), you know, where the International Film Festival is
celebrated. I'm, at this moment, an unemployed graphic artist.
: How much work goes
into adding a history entry?
Alexis: Work on an entry is never finished; there is always an
update to do on it. It's a non-stop evolution... We count much on
contributors' knowledge. We add new games as they become listed in
MAME™. We also offer the SBBL, which lists which games are "Mamed"
and which remain “UnMamed”. (The SBBL is generated automatically.)

The
Arcade-History Database
: Where do you
obtain the information for use in the database?
Alexis: From personal knowledge, old magazines, flyers, the
Internet, and most importantly from contributors all over the world.
: What is your
favorite entry in the database?
Alexis: Some months ago, "Kukulcan" added the personalize-page
system, or "how to embellish a game page"... We work hard to
personalize a maximum number of game pages, here are some examples:
NBA Jam TE (my favorite)
Mortal Kombat II (Kukulcan's favorite)
APB
Area 88
and several others... all these pages can be considered favorites
:-)
: What games are the
hardest to find information on?
Alexis: I remember one day, when I was looking for passwords for
"Total Carnage" (which is one of my all-time favorite games). I
found them by chance on an old archived Usenet discussion (from
1993!). We are today one of the only sources on the Internet to
provide a complete list of this rare passwords (except all the
websites that use our "history.dat" file).
: Is this a hobby or
a full time job for you?
Alexis: It's a hobby that takes the time of a full time job :-)
But my very first hobby is not videogames; I love (and collect)
Horror/Fantastic/Sci-Fi movies. If you want, you can browse my DVD
collection here.
: Do you accept
monetary donations, and how can one go about donating?
Alexis: Actually, our new private server costs about 450€/year, and
since I've no job... yes; we accept and greatly need monetary
donations (via PayPal).
: How closely do you
work with the developers of MAME™?
Alexis: Since I'm not a programmer, I've nothing to do with the
developers of MAME™. I use MAME™, as everyone does, to play my
favorites games ;-)
: Is there anything
else you would like to tell our readers about Arcade-History.com?
Alexis: If you like classic videogames, keep an eye on our website,
it's a non-stop evolution (information or/and features) and we have
a LOT of new ideas to add soon. It's the debut of a long life...
: Thank you for
allowing Coin-Op TV to interview you!
Alexis: Thank you very much for your interest in the Arcade-History.com
website.
You can find the Arcade-History web site at www.arcade-history.com.
I was surprised to find that the same information available in MAME™
is also viewable through this online database. This site contains a
wealth of information that is a lot of fun to look through!
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